As I am now a father and busy with other projects, such as the (German language) NPConline, where I am editor-in-chief of all things text. I have recently left this place here to its own devices. But now that my son is slowly getting into an age where play starts to have any meaning, I intend to return here sometimes, be it only to note what we're doing. The roguelike board game I've been working on is also still in the making – the prototype has been feature-complete for a while and a friend of mine is currently making art for it. I think it's gonna be amazing. Anyhow, let's talk about randomness in board game design – it's not as bad as its reputation!