After my favorite Minecraft play-blog has finished its epic story of a nomad and his eternal voyage (which wasn't eternal after all), I have decided to fill the void left by that glorious adventure by starting my own little project with Minecraft: Minecraft: Permadeath play. By now the game even offers the option of Hardcore Mode, which deletes your save-file and the entire world in case you should die. That is something I can get behind. I started to play and will post day by day here every once-in-a-while. The goal is not only survival, as that would lead to me building a fortified farm and then nothing else happening ever again. Instead, I have set myself some goals that I shall pursue one at a time. The first one is to get a map of my surrounding area, exploring it to its entirety. Let's get started, shall we?
I get out of the cave early, fighting off a zombie, and get to work. The house is going to be made out of wooden planks on a cobblestone-foundation. I start placing wood on the foundation, every once going off my peninsula to check the view on the building.
A blog about the full spectrum of gaming - video games, board-games, pen and paper RPGs - I play them, I make them, I'll write about them.
Showing posts with label Minecraft. Show all posts
Showing posts with label Minecraft. Show all posts
20 April 2012
10 April 2012
Minecraft: Permadeath Play - Day 2
After my favorite Minecraft play-blog has finished its epic story of a nomad and his eternal voyage (which wasn't eternal after all), I have decided to fill the void left by that glorious adventure by starting my own little project with Minecraft: Minecraft: Permadeath play. By now the game even offers the option of Hardcore Mode, which deletes your save-file and the entire world in case you should die. That is something I can get behind. I started to play and will post day by day here every once-in-a-while. The goal is not only survival, as that would lead to me building a fortified farm and then nothing else happening ever again. Instead, I have set myself some goals that I shall pursue one at a time. The first one is to get a map of my surrounding area, exploring it to its entirety. Let's get started, shall we?
Hearing zombies above and fearing sudden death by creeper, I ran out of my cave, the sword I had crafted over night in hand. I had used the iron that the cave held to craft a sword, as I don't want to get killed by some random mob, and a set of shears as I intend to build myself a bed as soon as possible - being outside at night is way to dangerous when you're on permadeath. I get out of my cave and manage to slay a zombie that had been camping out above my entrance. Then I went hunting.
Hearing zombies above and fearing sudden death by creeper, I ran out of my cave, the sword I had crafted over night in hand. I had used the iron that the cave held to craft a sword, as I don't want to get killed by some random mob, and a set of shears as I intend to build myself a bed as soon as possible - being outside at night is way to dangerous when you're on permadeath. I get out of my cave and manage to slay a zombie that had been camping out above my entrance. Then I went hunting.
04 April 2012
Minecraft: Permadeath Play - Day 1
After my favorite Minecraft play-blog has finished its epic story of a nomad and his eternal voyage (which wasn't eternal after all), I have decided to fill the void left by that glorious adventure by starting my own little project with Minecraft: Minecraft: Permadeath play. By now the game even offers the option of Hardcore Mode, which deletes your save-file and the entire world in case you should die. That is something I can get behind. I started to play and will post day by day here every once-in-a-while. The goal is not only survival, as that would lead to me building a fortified farm and then nothing else happening ever again. Instead, I have set myself some goals that I shall pursue one at a time. The first one is to get a map of my surrounding area, exploring it to its entirety. Let's get started, shall we?
I spawn in a snow-covered forrest and immedeatly feel the dread and pressure that I have set upon myself. If I die, this is it. And there is no safe place in the world as of yet. The first day in Minecraft is always something filled with time-pressure, as you scramble to get tools and building-materials to get a shelter for the night going. I also need to find a suitable place to settle down at so, after chopping down some trees to get the wood I will need for my first set of tools, I set out to find a less snow-covered area. I have always liked to start with natural caves or similar, as that would also be a source of coal and stone but the area around me is just snow-covered conifers as far as I can see...
I spawn in a snow-covered forrest and immedeatly feel the dread and pressure that I have set upon myself. If I die, this is it. And there is no safe place in the world as of yet. The first day in Minecraft is always something filled with time-pressure, as you scramble to get tools and building-materials to get a shelter for the night going. I also need to find a suitable place to settle down at so, after chopping down some trees to get the wood I will need for my first set of tools, I set out to find a less snow-covered area. I have always liked to start with natural caves or similar, as that would also be a source of coal and stone but the area around me is just snow-covered conifers as far as I can see...
29 January 2012
Minecraft SMP 1: an Anecdote of Redemption
Ever since fall 2010 I've been playing Minecraft on and off. Since the "official release" brought a slew of new features, I started playing again after not doing much with it for a long time. Since then I had started another world since my original one had started out without biomes and was also lacking a lot of the newer resources in a considerable circle around my original base of operations. Now this winter, a friend of mine had the idea to start a private server for us and some select few friends to play on. Only people we knew personally and who favored our building-philosophy of using somewhat realistic medieval/renaissance architecture etc. were going to be allowed on our server. I called it our personal "SMORPG", or SOME multi player online role playing game.
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