Three years after my first entry into that prestigious contest on pen & paper adventure design, this is my second attempt to leave my mark:
The Lair of the Voidbeast - a Non-Euklidean Dungeon
It's inspired by this and the follow up. Folded into a cube that you might wanna hide behind a screen it could potentially flabbergast and bamboozle players who like to draw maps while exploring. Next up: A remake of my first One Page Dungeon, after having learned a bit more on design and legibility...
genius :) I love this one
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