It's early 2012 and I'm playing The Elder Scrolls IV: Oblivion. Why? Because I (finally) can. Join me on my path to glory and the stabilization of the status quo in almost-Tolkien-land.
I decide to make a run for it, dropping
a Save before leaving the mine to run to the witches house. On the
first three attempts the combination of flailing down a
mountain-slope and being burned by the sun kill me. On the fourth
try, I make it to the house and inside. Melisande the witch asks me
about the stones and I can only tell her that I don't have five yet.
As I know that there is one in her basement, I move past her and down
the somewhat hidden hatch.
The basement contains a frightening
number of human skeletons, one of them in a dog-sized box. Is she
eating children too? Oh, yeah, there are no children in this world.
Almost forgot. There are lots of soul-gems on the table, one of them
is the one I want. I know that she'll be angry about me not leaving
her house so I hide out between some shelves and wait for sundown. As
I leave the basement, she gets rather angry with me, drawing a weapon
and yelling threats. I leave the house. I need to wait 24 hours until
I can use my vampiric charming-spell again. Having tested it once on
that dark-elf barmaid Martor wanted to bed in Cheydinhal, I hope that
it will get her disposition up high enough to stop trying to kill me.
Such is my theory, as I fast-travel to Cheydinhal via the river-camp
of the people who still want help with their goblin-problem (which I
intend to get to once Martor is human again). In Cheydinhal I intend
to see if I can buy more garlic and what the game called
„Nachtschatten“ (nightshade in English) while there, waiting for
my spell to refresh.
Upon reaching Cheydinhal, I notice that
people now frequently remark on Martors sickly look while passing by.
I should find a healer. My skin doesn't look too good. Is everything
okay with me. It's starting to get worrying but I have other
problems. In the local tavern, where I have rented a room before (and
tried to seduce the barmaid, despite knowing that there is no
seduction in Oblivion and that she is probably a racist against
humans), I am no longer welcome. Wanting to talk to the owner she
yells at me that she doesn't want anything to do with a beast and
that I should get away. I can't, so I stand in the entrance room and
wait for the day. During the day, I do one of my burning/running runs
to the nearest shop, where I get the same reaction. I guess, buying
things is no longer an option. This is getting problematic. Somewhat
happy to make the guy who has just discriminated me extremely
uncomfortable, I hang out in his shop until it gets dark outside.
Afterwards I walk around Cheydinhal a little.
I find an entrance to a thieves-guild
hideout but it cannot be opened. There are houses of people whose
names don't tell me anything. There is a rather nice big house for
sale, though I suspect that Martor doesn't have the money or the
trust to do so. Then there is a beggar, sleeping on his mat. Martor
looks at him. The thirst is immense by now. I hit „E“ and the
game asks me if I want to feed or talk. I click „feed“. The game
asks me if I really want to do this to an innocent citizen. I can't,
so I talk to them instead. He gets up and drunkenly complains about
waking him up, lays back down and goes back to sleep. Close call for
both of us, buddy. I fast-travel back to Melisande.
Entering the house, she is still angry
at me, summoning some hellbeast to attack me. The charming spell
doesn't work. This has all been a big mistake, I need a different
approach to getting that soulgem from her basement. Frustrated at
losing so much time, I re-load at the point where I was still
standing in the Squandered Mine.
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